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First up there are four classes of soldiers you can play as Commando, Engineer, Recon and Sniper. Each one will have their own specialities and weapons, you can get a good idea of what they are in the above video. Commando’s have heavy hitting weapons like seeking missiles, Engineers get control of that cool looking combat drone, Recon get’s a cloak and the Sniper gets assistance in finding long distance targets.
Regardless of the class you chose you’ll be sporting the latest in exo-skeleton suits, this allows you to carry more weight (read weapons and ammo) yet still manage to sprint and jump over obstacles. There will also be hand-to-hand combat in the game in the fighting form of Israeli "Krav Maga" which will be used for instant kills and the like.
There is drop in/drop out co-op for the main campaign and a standard 8 vs. 8 online match play with capture-the-flag and domination modes. Multiplayer gets a bit of a tweak too, allowing you to have outer body experiences to visit your other teammates and check on their position to provide up-to date tactical information. You’ll want to stay close to your teammates too though, as their abilities will also affect near-by friendly units. As seen in the video above the Recon cloak will work for everybody provided they’re in close proximity. Also if you’re fed up with playing a human you can take control of the combat drone if you so wish.
Ghost Recon: Future Soldier will be out sometime in the future (okay later this year, release date still unconfirmed) for the PC, PlayStation 3, Xbox 360, Wii, Nintendo DS and PlayStation Portable.
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