The last time we gave you an update on Total War: Rome II I gave you a quick history lesson on Carthage, I’m not going to do that today. Instead I’m going to simply point out that the game looks amazing and I’m really looking forward to seeing how they’re going to implement naval units and ground units together.

It does sound that the Siege of Carthage will be a campaign styled event, like “The Road of Independence” in Empire: Total War, with the player taking control of Publius Cornelius Scipio Aemilianus Africanus Numantinus (just Scipio Aemilianus to his friends) as he breaks the two-year-old siege of Carthage. Fun fact Scipio Aemilianus is actually the adopted grandson of Publius Cornelius Scipio Africanus, the man that beat Hannibal. Anyway this is pure speculation but it does seem likely with all the effort they’re going to.

Also it turns out that unit creation has changed quite a bit from previous titles. Instead of training individual units you will instead train “legions” which is basically an army 5,000 men strong. You’ll then be able to personally choose the weapon load out of each Cohort; game supports 40 individual units so I’m guessing around the same number of cohorts. Legions as a whole will also gain traits like Generals in previous games, so be interesting to see how this affects the game.

Total War: Rome II hasn’t got an official release date yet but rumours suggest Autumn.

Spends his days reporting on games, talking about games, thinking about games, watching videos about games and reading about games. So much so has little time to actually play any of them.

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