WHY ONLIVE WILL NEVER GET RID OF THE XBOX 360 AND PS3
This hyped up "console" is expected to stream onto computers within months. But it will never take Sony's PS3's and Microsoft's Xbox 360's place.

Posted by Arthur I. on Mar 12, 2010 21:09 (Mar 12, 2010 21:09)

Recently, it has been announced that Onlive will be coming soon, June 17th to be precise. And while it's only 3 months away and the hype for this "console" has been through the roof, it'll never, ever, ever take the place of Sony's PS3 and Microsoft's Xbox 360.
 
 
"But Art, you can't make a stupid statement like that without defending it to the fullest!!!!!!"
 
And this is what I'm about to do. I've recently read some articles that are saying that Onlive could be the next console for the gaming industry. I chuckle and laugh. Onlive will never be as big as the PS2 or N64. But why? Maybe it's because of the numerous amount of exclusive games each company brings forward or perhaps the fact that they have A LOT of money.
 
Onlive currently has no exclusive developers working for them and it'll be a while before we see any exclusive Onlive games - if we even see any. Think about a world with no Halo, no Metal Gear Solid, no Final Fantasy, no GTA, no Killzone, no Gran Turismo, no Uncharted, not even God Of War 3! All these games were funded heavily through console makers. Sony gave birth to some series because they provided the funding for it and Microsoft has a lot of money under it's belt to ensure it's console has some exclusive games for it.
 
 
Onlive has not one major launch title. Every game in their "featured list" is a game currently available for the PC. And some may say that Onlive provides people with crappy PC's a chance to play these games but think about who this is being marketed to. It's a $15 a month subscription and games will cost extra to buy/rent. If someone can invest that much into videogames, I'm sure they have a decent gaming rig. Why pay for Onlive $15 a month and just get the chance to play mutli-plat titles? Most games this gen. that have rasied the bar in awesomeness are exclusives. Onlive won't provide any.
 
 
But hey, it's not much that I can say. Onlive may be a dud or it may, in some crazy way, pull off to be a success. We at Meodia are hoping that it does what it promises but to think that it'll replace home consoles is a crazy idea.
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Mar 14, 2010 08:17:20 (Mar 14, 2010 08:17 )

donutman1007
Onlive is the way of the future...it's just that it will take several more years, and a few failing "onlive" attempts before it really changes video games.  It's a great idea, but it relies on reliable high speed internet, and we all know that high speed has its problems, let alone there are a lot of areas of the world that just don't have it yet.  No, PS3 and xbox 360 have nothing to fear, but maybe the PS5 does...
Mar 14, 2010 01:51:05 (Mar 14, 2010 01:51 )

Enigma777
Whoops. Sorry for the wall of text, but it seems like my page breaks weren't detected by the comment system and I can't figure out how to edit it...
Mar 14, 2010 01:49:36 (Mar 14, 2010 01:49 )

Enigma777
Sorry art, but I'm going to have to disagree with you there. While cloud-computing itself has been around for quite a few years, it has never been truly realized because our infrastructure didn't have the means to support it in the past. However OnLive (proper spelling) is different because not only does it combine the concept with gaming, but it also seeks to revolutionize the social aspects of gaming.   It is no longer just a simple text message to your friend, bragging about how you just shot down a helicopter pilot in Bad Company 2. No, it offers things like brag clips that are instatly reccorded and available mere seconds after you do somehting cool. Then there's the fact that you can have single game filled with thousands and thousands of spectators.   You keep trying to downplay it by saying that they have no exclusive games. OnLive doesn't need exclusive games. It's not in the market to become a 4th competitor to the Big 3. No, it's trying to revolutionize the whole market.   Take me for example. I'm a console-only owner who would like to play certain PC exclusives. However i can't do that because my computer is not up to the challenge. I certainly have the money for a gaming rig, byt my lifestyle (constant movineg from one location to another) doesn't really allow me that luxury. Not to mention that space is a premium in my apartment so even if I had a rig, there would be nowhere to put it.   There's a lot of people like me! Some may not want to throw down 3 grand for a rig, others may not want to mess with installations and drivers, and for us, OnLive is a god-send! Just plug-in and play!   Now, I don't know if OnLive will suceed. The guys at the helm certainly know what they're talking about, but there's still a lot of concerns like response time, server load and network hick-ups. Still, I don't see the lack of exclusives as a negative.
Mar 13, 2010 23:40:15 (Mar 13, 2010 23:40 )

Arthur I.
I lol'd.
Mar 13, 2010 15:25:00 (Mar 13, 2010 15:25 )

J A
Hmm, wonder how much they're paying him?
Mar 13, 2010 12:34:27 (Mar 13, 2010 12:34 )

Arthur I.
Here you go JA. I should've included it in the article.
Mar 13, 2010 05:54:11 (Mar 13, 2010 05:54 )

J A
Also there is Gaikai, another "Cloud" gaming service that doesn't have any subscriptions and you only pay for the game content themselves. Still I haven't read of anybody saying that this type of service will replace consoles.
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